Overwatch is finally bringing the deathmatch mode in the game
- Author: Joey Payne Aug 12, 2017,
Aug 12, 2017, 0:16
Over a year after its release, Overwatch is taking a stab at a classic FPS game mode: deathmatch. Deathmatch pits eight players against each other to be the first one to score 20 kills, while Team Deathmatch sees two teams of four compete to rack up 30 kills. As an added twist in Team Deathmatch, Mercy's ultimate ability, Resurrect, will take kills away from the opponents' scoreboard, making her a valuable asset.
According to game director Jeff Kaplan, some of the maps for the other modes in Overwatch had to be slightly modified to better fit the two new modes.
Overwatch's Deathmatch game modes will go live on the PTR today, August 10, and will enter onto the live servers at a later date.
The modes work exactly how you'd expect: players attempt to kill as many enemies as possible, and each kill counts as a point.
For now, these new modes can only be accessed in the PTR (public test realm), but once they're added into the main Overwatch game, you'll be able to play them from the Arcade. Details regarding the new map are still scarce and Blizzard has yet to provide images of what it even looks like.
Apparently, the allotment of loot boxes for the Deathmatch mode will depend on how well players did during the match. Luckily, the Overwatch Arcade allows them to do that now because it's filled with some obscure modes which aren't in the spirit of Overwatch's team-based combat.
Both Deathmatch and Team Deathmatch will be playable on Hanamura, Horizon Lunar Colony, Temple of Anubis, Volskaya Industries, Dorado, Eichenwalde, Hollywood, and King's Row. The first player to reach 20 kills in the mode will officially be declared the victor. But there's also a new map that specifically caters to free-for-all Deathmatch.
What do you think of the addition of deathmatch to Overwatch?