Well, it turns out Capcom is aware of our plight, with Producer Ryozo Tsujimoto revealing in an interview with Game Watch Impress at Taipei Game Show 2018 that a complete character creation do-over option could make its way to Monster Hunter: World if fans are vocal enough.
Since Monster Hunter World sold so well in such a short time, the future of this installment looks bright.
The idea behind confronting huge monsters in a game like Monster Hunter: World seems to be quite successful.
For the most part when I'm done creating a character, I'm pretty happy playing with it through eternity. "However, if there's enough demand for it then I'll put it under consideration". Until the feature is considered for addition, though, Tsujimoto and the game's director, Yuya Tokuda, shared some tips for players to ensure that their character creations accurately translate to the way they will look in-game. On console you use first party matchmaking, you just kind of plug into it, whether it's PSN or Xbox Live, but on PC we're going to have to work more to get our own matchmaking working.
Shortly after this takes place, two new Event Quests will be added to the rotation for all players (PS4 and Xbox One).
Monster Hunter World's 5-million shipped units makes it the fastest-selling game in the franchise.
Indeed, players do have the option of changing the lighting and even checking their character's expressions, but it clearly isn't enough. It launched on January 26 on PlayStation 4, Xbox One, and Microsoft Windows worldwide.