Nothing really happened at that Trump video game violence meeting
- Author: Rogelio Becker Mar 12, 2018,
Mar 12, 2018, 4:35
The opening of the Trump video game meeting about the connection between gun violence and violent video games was framed by an 88-second long video compilation of violent scenes from various games. Those in attendance representing the gaming industry defended the content seen in the montage by pointing out that the games on display are rated M for Mature, and aren't meant for children. In his book Assassination Generation, Grossman stated that video games "depict antisocial, misanthropic, casually savage behavior can warp the mind - with potentially deadly results".
This meeting rehashed the moral panic around video games that plagued the industry after the Columbine shootings in 1999 and, before that, in Congressional hearings back in 1994.
Discussions should not be limited to just video games and guns.
As Noah explains on the show, this is far from the first time politicians tried to take on the video game industry.
It's clear that no decisions, or honestly anything of substance, were determined in the hourlong meeting Thursday, but the return of anti-game arguments does nothing but distract from real issues that need to be addressed and empower voices that seek to subvert protected speech with which they don't agree. They were joined by several outspoken critics of violence in video games. In fact, researchers have debated on whether or not there's a correlation between the two, since the rise of school shootings post Columbine.
Global data appears to support the lack of a link as most countries that spend a lot of money on video games have low rates of violent gun deaths.
EU President Donald Tusk on Wednesday warned Trump that "trade wars are bad and easy to lose", directly rebuffing the United States leader's claim last week they were "good and easy to win".
Afterward, then-president Barack Obama, a Democrat, pressed for Congress to give the Centres for Disease Control $10 million to research the causes of gun violence, including the role played by video games.
Melissa Henson, program director for the Parents Television Council, a conservative watchdog group, said there is evidence that video games can "contribute to violent attitudes" or feelings of isolation.
No progress was made on adjusting trade rules for autos or on other contentious US proposals during the last NAFTA negotiating round, which ended Monday in Mexico City, according to three private-sector representatives who monitored the meetings.
From the sounds of things, this isn't the last we'll hear of the White House and anti-game proponents taking up a flag against our hobby. "First Amendment protection of video games, and how our industry's rating system effectively helps parents make informed entertainment choices".