Resident Evil 2 Review | This Is How Games Should Be Remade

Resident Evil 2 Review | This Is How Games Should Be Remade

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The genre-defining masterpiece Resident Evil 2 returns, completely rebuilt from the ground up for a deeper narrative experience. We will have a review this coming weekend with our thoughts on the Resident Evil 2 Remake, which releases for the PlayStation 4, Xbox One, and PC simultaneously on January 25.

The first announcement is a mode titled "Ghost Survivors" and will be launched across 3 volumes (what, exactly, is meant by "volume" is unknown, but I would bet my entrails on it being synonymous with "episodes").

Scenario 3: Players will control Racoon City's Mayor's daughter, Katherine Warren. Capcom announced a release titled "Classic '98", and will revert Leon Kennedy and/or Claire Redfield back to their polygonal models.

The content will be released as DLC as part of a promotion on the game's launch day (via Resetera), although they will be available for free on March 22, the 23rd anniversary of the original Resident Evil (or Biohazard as it's known in Japan). Frequent cash-ins and taking the franchise into unwanted directions has been known to happen, but even still, there are some insanely good games in this series.

In Resident Evil 2, the classic action, tense exploration, and puzzle solving gameplay that defined the Resident Evil series returns. Let us know your thoughts in the comments section below.

In typical Resident Evil fashion, there are ties that make these characters' stories more appealing.

If you're already holding out for DLC, I'll imagine you're not relishing the wait for the game.

  • Terrell Bush